King King ‘s popular “ Candy Crush ” series made over $1.5 billion in 2018, with players spending an average of nearly $4.2 million per day on the Google Play and Apple App Store, according
Candy Crush Friends Saga Downloads per Day 3K 6K 9K 12K 15K Revenue per Day $30K $60K $90K $120K $150K 4/13/19 4/27/19 5/11/19 5/25/19 6/8/19 6/22/19 7/6/19 Candy Crush Friends Saga revenue increased +23% WoW and +26% 2Wo2W after the release of The Big Bubblegum Debacle. A Limited Offer sale was also released during that time period
Sep 27, 2023 · CANDY Crush Saga, the matching game played by millions on their commute, has reached US$20 billion in revenue since its 2012 launch, maker King said, adding that it would soon release levels up to 15,000 for the most dedicated players. Read more at The Business Times. May 17, 2023 · All but 2% of mobile games revenue came from in-app purchases. Candy Crush Saga brought in $660m in revenue in the US alone, putting it between YouTube ($770m) and HBO Max ($580m). Feb 2, 2017 · Pokémon Go was 2016’s rocket ship — it broke download records and it raced to $500 million in revenue quicker than any app in history. games Candy Crush Saga $1.5 million to $2.5 Apr 17, 2014 · Candy Crush Saga is King's most popular game and the biggest contributor to its revenue Pet Rescue Saga and Farm Heroes Saga - accounted for 95% of its total revenue in the fourth quarter of
Nov 15, 2013 · Candy Crush’s creator, King, a Stockholm-based company, says 1 in every 23 Facebook users plays it. And while Candy Crush is free, the in-game purchases that some players choose to make add up. Think Gaming, which releases gaming analytics, estimates that it takes in $875,382 per day.
Aug 11, 2021 · Campaign Analysis. Ad Networks of Candy Crush Saga. Candy Crush Saga is currently the 4th Top Advertiser in the App Store. They are currently using twelve ad networks and running ads on more than 17.000 apps. It would not be wrong to say that they are truly everywhere. Ad Creative Counts For Candy Crush Saga.
Aug 21, 2023 · On average, the daily time spent with casual gaming apps among female gamers was 16.7 minutes per day, Basic Statistic Global Candy Crush Saga IAP revenue as of Q2 2023 .
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  • candy crush saga revenue per day